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Virtual, Mixed and Augmented Reality in The Workshop

The Workshop has a variety of tools and resources for creating content for and in Augmented, Mixed and Virtual Reality

Physical Location

Workshop logo red square.jpgThe Innovative Media department is located in The Workshop on the lower level of the James Branch Cabell Library.

901 Park Avenue, Suite 078

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Ken Hopson
James Branch Cabell Library
901 Park Ave
Richmond, VA 23284

Realities in The Workshop

In The Workshop, you will find both hardware and software for Virtual, Mixed and Augmented Reality. But first, what is the difference? 

Virtual Reality (VR) replicates an environment that simulates a physical presence in places in an imagined world, allowing the user to interact in that world.  

Mixed Reality (MR) is an overlay of content on the real world that is anchored to and interacts with the real world in real time. 

Augmented Reality (AR) is an overlay of content on the real world, but that content is not anchored to or part of it, and not able to respond to each other.  


VR and MR devices are available for in-house use to the VCU Community. If you need assistance beyond this guide, email or call 804.827.3594 to set up an appointment.

  Device Platform Where to use
VR HTC Vive Steam Library Gaming Studio PC
VR Oculus Rift Oculus or Steam Library Gaming Studio PC or App Development workstation
VR Playstation VR Playstation Store Gaming Studio PS4 Pro
MR Microsoft Hololens Windows 10 Gaming Studio PC or App Development workstation


VR, MR and AR Software is available for both development and application on the Alienware PC in the Gaming Studio and the App Development PC in the workstation area.  Ask a service desk worker to log you in as Admin and the programs will launch automatically logged in to Innovative Media accounts, granting you access to all applicable resources. You are welcome to log in to your own accounts (Oculus, Steam, Unity, Unreal, Microsoft, etc.) if you have them. 

Development software includes Unity, Unreal, Microsoft Visual Studio, Apple ARKit, Apple Xcode, Google ARCore and more.

Software installed on the device platforms include apps for drawing, sculpting, 3D modeling, animating, GIS, watching video, playing games and more.